Re: NSOpenGLPixelFormatAttribute in ObjC++
Re: NSOpenGLPixelFormatAttribute in ObjC++
- Subject: Re: NSOpenGLPixelFormatAttribute in ObjC++
- From: Tommaso Pecorella <email@hidden>
- Date: Sat, 6 Jul 2002 14:05:50 +0200
At 13:09 +0200 6-07-2002, email@hidden wrote:
What you need to do is cast the integer to a
NSOpenGLPixelFormatAttribute so the following code will work...
Yes, I find the solution digging Euphoria code this morning. A very
silly bug, but it's C++, enums and ints are different, unlike in C,
so it's rather normal.
Thank you, Tommaso ;-{))
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