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Re: NSOpenGLPixelFormatAttribute in ObjC++
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Re: NSOpenGLPixelFormatAttribute in ObjC++


  • Subject: Re: NSOpenGLPixelFormatAttribute in ObjC++
  • From: Tommaso Pecorella <email@hidden>
  • Date: Sat, 6 Jul 2002 14:05:50 +0200

At 13:09 +0200 6-07-2002, email@hidden wrote:
What you need to do is cast the integer to a NSOpenGLPixelFormatAttribute so the following code will work...

Yes, I find the solution digging Euphoria code this morning. A very silly bug, but it's C++, enums and ints are different, unlike in C, so it's rather normal.

Thank you, Tommaso ;-{))

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