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Re: ld: undefined symbol _main (but a main does exist)
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Re: ld: undefined symbol _main (but a main does exist)


  • Subject: Re: ld: undefined symbol _main (but a main does exist)
  • From: Chris Szewczyk <email@hidden>
  • Date: Mon, 08 Jul 2002 10:01:13 -0400

SDL does indeed change the name of main() in it's definitions for Mac OS X
and Windows. If you did the normal SDL framework install then there should
be a new option when you create a new project for an "SDL Application". You
must keep the two files that SDL includes in there ( SDLmain.h and SDLmain.m
I think ). You must also link to the Cocoa framework as these are Cocoa
files. SDLmain.m initializes SDL and such and then calls your main functions
( which it redefined in the header file. )

Hope that helps,
--Chris Szewczyk

on 7/8/02 9:27 AM, Andreas Monitzer at email@hidden wrote:

> On Monday, July 8, 2002, at 09:45 , Lukas Westermann wrote:
>
>> oke, as i mentoied in the subject `ld` will always
>> close with `ld failed, undefined symbol _main`, but
>> a main does 200% exist (i'm a newbee but not such a
>> newbee). This problem is only if i'm using the SDL-Framework.
>> Finally on a Linux-Mac with gcc3 it will works perfectly...
>> Do I need gcc3 or does SDL have some bugs ?
>
> Somewhere in the SDL headers there's a "#define main SDLmain" (or
> something similar). The problem is that the SDL lib doesn't include any
> main itself (which would call SDLmain), or that main doesn't work
> somehow, I can't remember right now.
> I didn't get it to work myself, and I wouldn't call me a newbie at all.
> On the other hand, I didn't really play around more than one or two
> hours.
>
> andy
> --
> DigiTunnel 1.0 released, offering full PPTP-support for Mac OS X!
> http://www.gracion.com/vpn/
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References: 
 >Re: ld: undefined symbol _main (but a main does exist) (From: Andreas Monitzer <email@hidden>)

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