Re: AppleScript and Obj-C in the same project? (clarification)
Re: AppleScript and Obj-C in the same project? (clarification)
- Subject: Re: AppleScript and Obj-C in the same project? (clarification)
- From: Joseph Egon Mastandrea (Spiros) <email@hidden>
- Date: Sun, 14 Jul 2002 06:11:37 -0400
There is also using the system() call along with osascript...
check out the manpage for system() and osascript.
On Sunday, July 14, 2002, at 05:32 AM, Carlos A. Weber wrote:
On Saturday, Jul 13, 2002, at 17:13 Pacific/Honolulu, Philip George
wrote:
I apologize for not being very clear on this. I realize that a Cocoa
app can be "scriptable" and thus has AppleScript-related doodads and
whatnots inside the project to make that magic happen. That's not
what I'm interested in. What I want to know is...
If I already have a Cocoa project, how can I LAUNCH an AppleScript
command straight from the code?
I do not want to have a separate compiled script sitting in the file
system and launch it using NSWorkspace. That's too cludgy.
I want the AppleScript code to be in the PB project and somehow use
the Cocoa code in that project to tell the AppleScript code to run.
This way, the end user has no idea that their Cocoa app did anything
with AppleScript at all.
Seamless.
Thanks.
- Philip
On Saturday, July 13, 2002, at 09:34 PM, Philip George wrote:
Can you have AppleScript and Objective-C in the same PB project and
have them actually coexist?
If so, can they send talk to each other somehow, even if it's
something like a notification or something?
- Philip
You have several options:
1. Read up on AppleScript Studio. It's rolled into the latest versions
of PB and IB, and it might be able to do what you want.
2. Check out Nathan Day's wrapper classes for AppleScript, at
http://homepage.mac.com/nathan_day/pages/source.html.
3. Wait for Jaguar, which has new API to manipulate AppleScripts.
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