Re: What is the purpose of static typing?
Re: What is the purpose of static typing?
- Subject: Re: What is the purpose of static typing?
- From: Philip George <email@hidden>
- Date: Thu, 25 Jul 2002 09:58:37 -0500
scratch that. if i'm putting nstextfields directly into the slots of an
nsmutable array, then that bypasses what we're after.
hhmmmm....
well, i need to get back to work now, but i'll play around with this a
little later.
- philip
On Thursday, July 25, 2002, at 09:28 AM, Philip George wrote:
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Pro*
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That is actually a really good point that I hadn't thought of. If
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anything is getting cached here, then it's almost an advantage to be
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second in line. I switched them and lo-and-behold there is OBVIOUSLY
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caching going on here, without a doubt. In this test, idwin beats
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statictypedwin by a little on every run. At this point, I'm starting to
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doubt myself. But I know for a fact that I have clearly observed
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dynamic typing taking longer at runtime with LOTS of objects. So now I
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average the test results and get:
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[series 1 with idwin loading/drawing first] :
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static wins by a difference of 0.216 sec
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[series 1 with statictypedwin loading/drawing first] :
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id wins by a difference of 0.171 sec
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It is subtle by most people's terms, but I think static typing is still
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winning here.
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I don't have time to mess with this too much longer, but I'm going to
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try one more test. I'm going to create and array of a few thousand
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NSTextFields and I'm going to test it with only dynamic typing for 10
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runs and then and then recompile with static typing only and rerun 10
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times. That way caching isn't even in the picture.
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I'll post the results, good or bad. :)
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- Philip
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On Thursday, July 25, 2002, at 08:18 AM, jas. hook wrote:
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> you should try the test again; but this time, time the statically typed
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> messaging first, and the dynamically typed messaging second.
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> that first run might be delayed from nib loading effects or something
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> and the second run is benefitting from caching. or something along
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> those lines.
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> nibs
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