Re: Serial number verification / obfuscation (was: Re: Hiding [...] symbols [...])
Re: Serial number verification / obfuscation (was: Re: Hiding [...] symbols [...])
- Subject: Re: Serial number verification / obfuscation (was: Re: Hiding [...] symbols [...])
- From: Philip George <email@hidden>
- Date: Sat, 27 Jul 2002 19:03:04 -0500
What about tying the serial to something unique on the machine, like a
number off the logicboard?
Then sharing serial numbers won't matter as any given serial will only
work on the machine it was intended for.
At that point, all you have to deal with is cracking and if you software
is **VERY** reasonably priced (admittedly difficult to do sometimes),
then there's not much incentive for someone to take the time to reverse
engineer the software.
I suppose it would boil down to HOW reasonably priced the software is.
And I also bet that it doesn't scale with the complexity of the program;
in other words, if it's something large like Photoshop or something tiny
like my little utility app, somewhere around 2 BigMac Combos ($8 to $10)
is the limit; anything beyond that... and someone will probably find the
will/time to crack it.
- Philip
On Saturday, July 27, 2002, at 06:38 PM, David Remahl wrote:
>
*This message was transferred with a trial version of CommuniGate(tm)
>
Pro*
>
> What's interesting for me is weather or not those "cracked" serial
>
> numbers actually belong to somebody who doesn't mind giving them away
>
> (or perhaps it was "stolen" in someway), or if they are simply obtained
>
> by re-engineering the program?
>
>
>
> Surely there must be some shareware authors on this list who've found a
>
> fake serial to their program, did it belong to a registered user? and
>
> if
>
> so, what action did you take?
>
>
Most are the result of reverse engineering. The registered names are not
>
person names, but more often the names of the cracker (or rather their
>
avatars). For commercial applications I'm not sure...It is possible that
>
some Photoshop serials actually belonged to someone before they leaked.
>
And
>
Adobe has no chance to know who leaked them.
>
>
/ David
>
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