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Re: QTMovie->PICT->NSImage Performance
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Re: QTMovie->PICT->NSImage Performance


  • Subject: Re: QTMovie->PICT->NSImage Performance
  • From: Cameron Hayne <email@hidden>
  • Date: Thu, 20 Jun 2002 04:51:21 -0400

Tristan Harris <email@hidden> wrote:
loading the movie into an NSMovie, getting a PicHandle from the movie -
GetMoviePict(), making an NSPICTImageRep, drawing the imagerep into an
NSImage, doing an operation on the NSImage, then drawing it to the
window. This of course works, but is *VERY* CPU intensive.

Maybe you could avoid the step where you draw the ImageRep into the NSImage
- just do your operation on the ImageRep and then ask it to draw itself in the window.
No need for an NSImage.

... Cameron
--
Cameron Hayne (email@hidden)
Hayne of Tintagel
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