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Re: math.h and floats.
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Re: math.h and floats.


  • Subject: Re: math.h and floats.
  • From: "John C. Randolph" <email@hidden>
  • Date: Mon, 24 Jun 2002 14:37:57 -0700

In Mac OS X, there are no sinf(), powf(), etc. functions. Just use the double-precision versions, and pass them floats. The compiler will do the right thing.

-jcr


On Monday, June 24, 2002, at 02:05 PM, Matthew Cox wrote:

under exp in the man pages, the following function is defined:

float
powf(float x, float, y");

Under sqrt in the man pages, the following function is defined:

float
sqrtf(float x);

After using #include "math.h" in the header file, I the following line
of code produces an error and some warnings:

dInit = sqrtf(powf([self deltaX], 2) + powf([self deltaY], 2)); //The
pythagorean theorem

Here is the error...

/usr/bin/ld: Undefined symbols:
_powf
_sqrtf

Here are the warnings...

VectorPath.m:97: warning: type mismatch in implicit declaration for
built-in function `sqrtf'
VectorPath.m:97: warning: implicit declaration of function `powf'

Why does the above statement fail? I'm assuming that math.h may not
define these symbols, even though they are in the man pages (have a look
under "man sqrt" and "man exp".) Both of these man pages tell the user
to include <math.h>

The f at the end of the functions are to differentiate them from
functions using doubles. Since the results are going into NSPoints,
using doubles wastes resources.
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John C. Randolph <email@hidden> (408) 974-8819
Sr. Cocoa Software Engineer,
Apple Worldwide Developer Relations
http://developer.apple.com/cocoa/index.html
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References: 
 >math.h and floats. (From: Matthew Cox <email@hidden>)

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