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Re: OpenGL Screen Savers Redux
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Re: OpenGL Screen Savers Redux


  • Subject: Re: OpenGL Screen Savers Redux
  • From: Stéphane Sudre <email@hidden>
  • Date: Tue, 12 Mar 2002 17:43:33 +0100

On Sunday, March 10, 2002, at 09:31 PM, Stevos wrote:

Alright. I finally got the Screen Saver preset thing to work (the files were
red before..)
It compiles with no errors, except for a warning (not a 'real' warning, but
a warning hidden in all that jumble of text) that says "warning:SS2.saver
depends on itself".
Alright, so I ignore that error because it just doesn't make sense, and then
I test out the saver. It works..sort of. It loads a OpenGL window, and loads
the cube, but no updating of the cube occurs, and the calls to GLTranslatef
are ignored it seems.

All of my code can be found here:
http://www.blizzmac.com/SS2View.h
http://www.blizzmac.com/SS2View.m

Strange it's working. You're not setting the OpenGL context before drawing anything.

As it was said before, get some sample code from OpenGL ScreenSaver on versiontracker
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 >OpenGL Screen Savers Redux (From: Stevos <email@hidden>)

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