Re: OpenGL Screen Savers Redux
Re: OpenGL Screen Savers Redux
- Subject: Re: OpenGL Screen Savers Redux
- From: Stéphane Sudre <email@hidden>
- Date: Tue, 12 Mar 2002 17:43:33 +0100
On Sunday, March 10, 2002, at 09:31 PM, Stevos wrote:
Alright. I finally got the Screen Saver preset thing to work (the files
were
red before..)
It compiles with no errors, except for a warning (not a 'real' warning,
but
a warning hidden in all that jumble of text) that says
"warning:SS2.saver
depends on itself".
Alright, so I ignore that error because it just doesn't make sense, and
then
I test out the saver. It works..sort of. It loads a OpenGL window, and
loads
the cube, but no updating of the cube occurs, and the calls to
GLTranslatef
are ignored it seems.
All of my code can be found here:
http://www.blizzmac.com/SS2View.h
http://www.blizzmac.com/SS2View.m
Strange it's working. You're not setting the OpenGL context before
drawing anything.
As it was said before, get some sample code from OpenGL ScreenSaver on
versiontracker
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