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Re: preventWindowOrdering
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Re: preventWindowOrdering


  • Subject: Re: preventWindowOrdering
  • From: email@hidden
  • Date: Tue, 12 Mar 2002 21:16:58 -0800

It sounds like when you call [super mouseDown:], whatever that ends up at decides to run a tracking loop of its own. This is not uncommon. So my guess is that your code is not regaining control until after the mouse-up has occurred. theEvent, however, still contains the mouseDown event (or may contain some other event, as I have heard a rumor that NSEvent objects get reused by the system), so you enter your tracking loop, which proceeds to wait for another mouseUp.

Ah, that explains part of it, thanks. But why does [super mouseDown:] decide to run it's own tracking loops some of the time (only when that particular bit of code is after the [super mouseDown:] call) and not any other time? That doesn't make sense.

BTW, I discovered the culprit to be the "theEvent = [[self window] nextEventMatchingMask: NSLeftMouseUpMask | NSLeftMouseDraggedMask];" line; without that there's no problem, though of course my while loop doesn't function properly. But as I said this line comes AFTER the [super mouseDown:] call and I fail to see why it's existence should affect anything before the program reaches it.

I guess I'm not clear on why you're so sure you're affecting the behaviour of super's tracking loop. It sounds to me like super is running its tracking loop regardless of whether your code is there or not. It is your code, after the call to super, that is making things behave wonkily. Or, depending on what you're trying to do here, it is the simple fact that you're calling super in the first place that is making everything behave wonkily.

If you're doing your own tracking loop, why are you calling super? Calling super implies that you want super to do its own tracking of the mouseDown, whatever that might be. NSResponder's default implementation passes the call up the responder chain, so any superview that wants to handle the click will take it and do as it pleases. It sounds like that's not what you want...?

I was told to do it after [NSApp preventWindowOrdering]. That doesn't do anything at all unless I call [super mouseDown:] afterwards. Am I doing something wrong?

Probably. Calling super is not requisite. I think the other poster was assuming that you wanted to get your standard, inherited click behavior, but simply wanted the click not to bring your window forward. This was why they suggested calling super. But if you want to be doing your own tracking loop (and it sounds like you do), then there's no reason to call super. Make your call to [NSApp preventWindowOrdering], do your tracking loop, and return.
In other words, to get [NSApp preventWindowOrdering] to do what you want, simply insert it into whatever mouseDown processing would otherwise be going on. If you wouldn't call super without the -preventWindowOrdering call in your code, you shouldn't start calling super just because you've added that call.

It sounds like you might want to read up on NSResponder, the first responder chain, and tracking loops in the doc. You seem to be a little unclear as to what exactly your call to super is doing, here.

Ben Haller
Stick Software
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References: 
 >Re: preventWindowOrdering (From: Andreas Schwarz <email@hidden>)

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