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Re: MallocDebug: Can it be used at all?
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Re: MallocDebug: Can it be used at all?


  • Subject: Re: MallocDebug: Can it be used at all?
  • From: Matthew Formica <email@hidden>
  • Date: Thu, 14 Mar 2002 11:38:27 -0800

I don't think I've ever seen MallocDebug lie. In this case, I bet your app
is interacting in a weird way with Unsanity products (WindowShade/X, etc.) -
try disabling them.

- Matthew

On 3/14/02 8:32 AM, "Timothy Ritchey" <email@hidden> wrote:

> On Thursday, March 14, 2002, at 09:23 AM, Jonathan Feinberg wrote:
>
>> When I try to launch the built app with MallocDebug, I almost
>> immediately get a dialog stating that "Target application crashed:
>> /path/to/my/app accessed memory at 0x7c0802ae illegally."
>
> If it is any consolation, I am seeing this as well. I assumed that I
> wasn't doing something right, like linking with libMallocDebug.A.dylib,
> or setting the -force_flat_namespace option that is suggested for
> running a program separately from the MallocDebug application and
> connecting to it. I couldn't even get my app to compile using
> -force_flat_namespace.
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  • Follow-Ups:
    • Re: MallocDebug: Can it be used at all?
      • From: Christopher Holland <email@hidden>
    • Re: MallocDebug: Can it be used at all?
      • From: Jonathan Feinberg <email@hidden>
References: 
 >Re: MallocDebug: Can it be used at all? (From: Timothy Ritchey <email@hidden>)

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