Cross Platform Obj-C?
Cross Platform Obj-C?
- Subject: Cross Platform Obj-C?
- From: "Casey O'Donnell" <email@hidden>
- Date: Sun, 05 May 2002 22:53:03 -0500
I'm currently in the throws of designing a piece of software that must be
cross platform. Our windows development platform (like so many others) is
Visual Studio. Is there an objective-c compiler available for Visual
Studio?
I have no problems understanding how to call C++ code from Obj-C, and have
played with it at length. However, some of the robustness of Obj-C is nice,
and if I could implement almost entirely in Obj-C, I probably would.
What it comes down to is, should I be writing the components of this project
that are cross platform in nature in C++? I don't want to start a obj-c
versus C++ battle, what it comes down to simply is, what would you do
knowing that you must support all major modern platforms (MacOS X, Win32,
Un*x's), and you'd like to keep as much code in common as possible?
Much thanks,
Casey O'Donnell
P.S. Has there been any follow up on an Apple implemented XML parser in
cocoa that is a bit more robust (read, "I am a lazy programmer and really
want something simple.") than the foundation class implementation? I'm
currently looking at Omni's library, which is cool, but if there were
something for me to look forward to, I might put off a bit of that work...
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