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Re: Utility window architecture question
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Re: Utility window architecture question


  • Subject: Re: Utility window architecture question
  • From: Brendan Younger <email@hidden>
  • Date: Sun, 19 May 2002 14:32:05 -0500

On Friday, May 17, 2002, at 03:05 PM, Brock Brandenberg wrote:

On Friday, May 17, 2002, at 01:30 PM, Ondra Cada wrote:

Why not? I'd do it that way, probably with a middleware support for automatic adding the panes whenever a bundle containing them is loaded, and perhaps even with a possibility to tear out a tab into a separate window like Final Cut Pro does. I do like this kind of distributed architecture, did it many times myself, and must say that Cocoa/ObjC is just the ideal environment for such things.

Ondra, tearing out a tab is a great idea. I too like the Adobe implementations similar to this in Photoshop. Glen suggested using tabs also (tabless ones at that, which is good because I have limited room until we get east and west tabs in Cocoa... just need to add icons or buttons to switch), and it seems like a cleaner and quicker way to swap views than manually adding/retaining/removing content views.

I hate to throw down a good idea like this, but Adobe actually has a patent on this "technology". They just finished suing Macromedia over it (and I have not idea what FCP has it, maybe they licensed it), but you ought to check the legality of it first.

Brendan Younger
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  • Follow-Ups:
    • Re: Utility window architecture question
      • From: Rosyna <email@hidden>
    • Re: Utility window architecture question
      • From: Ondra Cada <email@hidden>
References: 
 >Re: Utility window architecture question (From: Brock Brandenberg <email@hidden>)

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