Re: Tear off...
Re: Tear off...
- Subject: Re: Tear off...
- From: Andrew Thomas Pinski <email@hidden>
- Date: Tue, 21 May 2002 09:59:20 -0400 (EDT)
NeXT had full tear-off menus, all menus were tear off.
Apple's was in hypercard.
I wish Apple would bring back tear-off menues.
Even Mac OS X Sever 1.0 had tear-off menus.
Thanks,
Andrew Pinski
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I have checked some more sources now, Apple did tear off menues in 1988, Nico Francois' PowerPacker did a similar "hack" to enter master mode, I wrote my thingie in 1991/92. What is so special about Adobe's way of doing it?
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I would really like a patent on going to the toilet myself...
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--
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Yours Sincerely,
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Gjermund Gusland Thorsen
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"Belief means not wanting to know what is true." - F. Nietzsche
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On mandag 20. mai 2002 21:35, John C. Randolph <email@hidden> wrote:
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>On Monday, May 20, 2002, at 12:21 PM, Albert Atkinson wrote:
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>> Hello!
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>>
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>> Is the source of this available so I can learn from how he
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>> implements it? I can see what he did but the problem is I want
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>> to know how he did it :-)
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>Well, you'd have to ask him. What he did is pretty
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>straightforward, though. Off the top of my head, in pseudo
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>code:
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>if (IShouldStartDragging)
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> {
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> dragImage = a new NSImage with an appropriate size
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> lockfocus on the image, send drawRect to the view I want to
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>drag, unlockfocus
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> [self startDragging..etc.]
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> }
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>...
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>if (IGotNotifiedOfDraggingEnded)
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> {
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> make a new window of the appropriate size
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> set its content view to the view I wanted to tear off
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> move the window to where the mouse was when the button went up
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> order the window to the front
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> }
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>-jcr
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>John C. Randolph <email@hidden> (408) 974-8819
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>Sr. Cocoa Sftware Engineer,
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>Apple Worldwide Developer Relations
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>http://developer.apple.com/cocoa/index.html
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