Re: Good ol' modal dialogs
Re: Good ol' modal dialogs
- Subject: Re: Good ol' modal dialogs
- From: Charles Srstka <email@hidden>
- Date: Tue, 5 Nov 2002 17:14:00 -0600
You need to make a .nib file containing the window and controls. It's
not that hard.
BTW, are you sure these windows really need to be modal?
Charles
On Tuesday, November 5, 2002, at 10:46 AM, Steve Mills wrote:
One thing that seems to be lacking (or I just haven't seen it) in the
AppKit examples is modal dialogs used to get information from the
user. Most examples just put the controls right in the main window, or
they use an NSPanel only to display info to the user.
The app I'm working on will have a bunch of menu items that the user
can use to apply different changes to the data. Each menu item needs
its own dialog with various controls (like edit text fields) or custom
views that the user can perform graphical manipulations.
From what I've gathered so far, it looks like each dialog needs its
own .nib that will load as a result of choosing the matching menu
item, and a special subclass of NSObject to load the .nib, run the
dialog, and handle actions in the controls.
Is this really the easiest way to display modal dialogs? Using a
palette or drawer in this case is wrong. Would I be better off just
using Carbon to display and handle all the modal dialogs?
Steve Mills
Drummer, Mac geek
http://sjmills5.home.mchsi.com/
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