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RE: Window Placement
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RE: Window Placement


  • Subject: RE: Window Placement
  • From: "Jonathan E. Jackel" <email@hidden>
  • Date: Thu, 7 Nov 2002 16:27:40 -0500

This confused me at first, too. NSRect is a struct in Cocoa, not an object.
In fact it is a struct of structs (an origin (NSPoint) and a size (NSSize)).

Lose the * in the declaration and the java-ish setFrame argument. Also, I'm
guessing that you want the window centered on the screen (is that what you
meant by "perfect"?). Your "x" argument in setFrame should use width/2
rather than 500/2 if that is the case. Like so (not tested):

NSScreen *screen = [NSScreen mainScreen];
NSRect d = [screen frame];
NSRect newRect;
newRect.size.height = 500;
newRect.size.width = 700;
newRect.origin.x = d.size.width/2 - newRect.size.width/2;
newRect.origin.y = d.size.height/2 - newRect.size.height/2;
[[winControl window] setFrame:newRect display:NO];

You could also use the NSMakeRect() function to set up the new frame.

http://developer.apple.com/techpubs/macosx/Cocoa/Reference/Foundation/ObjC_c
lassic/Functions/FoundationFunctions.html#BCIFICGC

Jonathan


> I'm trying to use the following code to get a perfect placement
> for my window:
>
> NSRect *d;
> NSScreen *screen = [NSScreen mainScreen];
> d = [screen frame];
> [[winControl window] setFrame:[NSRect x:[[d width]/2-500/2] y:[[d
> height]/2-500/2] w:700 h:500] display:NO];
>
> But for some reason I get 2 errors trying to run it:
> following
> AppController.m:121: incompatible types in assignment
> AppController.m:122: parse error before "NSRect"
>
> Any ideas?
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References: 
 >Window Placement (From: email@hidden)

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