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Re: TIFFRepresentation giving me a tiff WITH an alpha
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Re: TIFFRepresentation giving me a tiff WITH an alpha


  • Subject: Re: TIFFRepresentation giving me a tiff WITH an alpha
  • From: Ben Mackin <email@hidden>
  • Date: Thu, 14 Nov 2002 15:32:54 -0800

On 11/13/02 8:27 PM, "Scott Anguish" <email@hidden> wrote:

> I'm not sure how youc an get alpha in the final image if you don't
> have alpha enabled in the bitmapimagerep

Well after doing some testing, it looks like it is ignoring what I tell the
NSBitmapImageRep to be. Somewhere along the line, it is getting overwritten
and using some different values.

Using the following code:

tempImagRep = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
pixelsWide:[image1 size].width
pixelsHigh:[image1 size].height
bitsPerSample:8
samplesPerPixel:1
hasAlpha:NO
isPlanar:NO
colorSpaceName:NSCalibratedWhiteColorSpace
bytesPerRow:0
bitsPerPixel:0];

[tempImagRep setSize:[image1 size]];
NSImage *myImage2 = [[NSImage alloc] initWithSize:NSMakeSize([image1
size].width, [image1 size].height)];

[myImage2 addRepresentation:tempImagRep];
[myImage2 lockFocusOnRepresentation:tempImagRep];
[image1 compositeToPoint:NSMakePoint(0, 0) operation:NSCompositeCopy];
[myImage2 unlockFocus];

Something in there resets my NSBitmapImageRep, because I am getting a RGB
image WITH an alpha channel (when I should be getting a 1 channel greyscale
image...) Even if I have it set to samplesPerPixel=3 and
colorSpaceName=NSCalibratedRGBColorSpace, I still get the alpha channel.

I also tried using drawInRect (instead of compositeToPoint) to see if that
made a difference, but I get the same result.

So if anyone has some thoughts on how to save an image with no alpha, please
speak up. I am totally at a loss now.

Thanks,
Ben
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  • Follow-Ups:
    • Re: TIFFRepresentation giving me a tiff WITH an alpha
      • From: Marco Binder <email@hidden>
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