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Re: Problem with object communication
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Re: Problem with object communication


  • Subject: Re: Problem with object communication
  • From: Ferdinand Svehla <email@hidden>
  • Date: Sat, 30 Nov 2002 20:09:00 +0100

Thankyou very much, Fritz!

You're solution worked perfectly for me - this was really giving me a headache.
I am still unsure if my approach in dividing my application in serveral parts and only let them talk together through the MainController is a good one - but it is working now - thanks to you!

Am Samstag, 30.11.02, um 19:56 Uhr (Europe/Vienna) schrieb Fritz Anderson:

If MainController and MainWindowController depend on each other, the way to avoid circular dependencies is to use the @class directive in the header files, and import headers only in the implementation files. The @class directive tells the compiler that the indicated symbol will be used as a class name, with details to be supplied later.

=====
MainController.h:

#import <Cocoa/Cocoa.h>
@class MainWindowController;

@interface MainController : NSObject {
MainWindowController * window;
...

=====
MainWindowController.h:

#import <Cocoa/Cocoa.h>
@class MainController;

@interface MainWindowController : NSWindowController {
MainController * parent;
...

=====
MainController.m:

#import "MainWindowController.h"

@implementation MainController
....

=====
MainWindowController.m:

#import "MainController.h"

@implementation MainWindowController
....


-- F

On Saturday, November 30, 2002, at 11:42 AM, Ferdinand Svehla wrote:

The problem is that i get compiler errors (parse error before) - i think it is because i include in MainController.h in MainWindowController.h and MainWindowController.h in MainController.h (so that the compiler knows which object is capable of doing what)


--
Fritz Anderson - Consulting Programmer - Chicago, IL
Mail: <email@hidden>
Risumi: <http://resume.manoverboard.org>
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References: 
 >Re: Problem with object communication (From: Fritz Anderson <email@hidden>)

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