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Re: NSMutableArray performance
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Re: NSMutableArray performance


  • Subject: Re: NSMutableArray performance
  • From: David Remahl <email@hidden>
  • Date: Tue, 08 Oct 2002 00:38:19 +0200

> Hello,
>
> I decided to rewrite my old C++ application in full Objective-C.
> This application used extensively arrays of double values and makes
> many computations.
> I decided to replace all my arrays by NSMutableArray and all becomes
> very slow.
> The sequence execution between the C++ and Objective-C is the same
> (executing the code in debug mode, step by step), so i can
> think there is no dead code.
> The mutable arrays can contain between 1 and 3 double value objects
> only but
> my programm makes lots of such thing :
>
> double aValueToCompute = [[myArray objectAtIndex:index] doubleValue] *
> [[theSecondArray objectAtIndex:index] doubleValue];
>
> Is there somewhere a topic about NSMutableArray performances ?
> Should i stay with simple C array ?

Maybe. But there are several performance enhancing measures you can try
before you decide to take that route.

There is a very good article series about optimizing foundation (and Cocoa
in general) here:

<http://www.mulle-kybernetik.com/artikel/Optimization/opti.html>

/ Rgds, David
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References: 
 >NSMutableArray performance (From: kubernan <email@hidden>)

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