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Re: non-live window resizing
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Re: non-live window resizing


  • Subject: Re: non-live window resizing
  • From: Mason Mark <email@hidden>
  • Date: Wed, 16 Oct 2002 10:43:50 -0700

--On Tuesday, October 15, 2002 11:10 PM -0400 Cameron Hayne <email@hidden> wrote:

On 15/10/02 6:39 pm, "Steve Gehrman" <email@hidden> wrote:

Window resizing is still painfully slow. Has anyone implemented a hack
to NSWindow to do non live window resizing(ie. just a rubberband
rectangle)?

I assume you are talking about the resizing behaviour of your own app. You
can gain control of this - see the NSView method inLiveResize, etc.

It can still be painfully slow, though--even when you optimize drawing and/or remove GUI elements during a live resize. Particularly, a complex window with a lot of embedded views (divided by split views, say) seems simply unable to resize responsively, especially on "slow" hardware (like a dual processor 500MHz G4, or anything not the top of the latest line). Unless perhaps you "disappeared" most of the window's contents, which in most users' opinions looks weirder and more disconcerting than outline-resizing.

My boss recently told me to figure out a way to implement old-style wireframe resizing in a Cocoa application that exhibits this problem, so I'd be interested to hear any relevant experiences people have had (about optimizing resize and/or implementing outline resize for a Cocoa window)...

Regards,
--
Mason Mark
Five Speed Software, Inc.
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 >Re: non-live window resizing (From: Cameron Hayne <email@hidden>)

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