Re: Move Camera in OpenGL ? (David Remahl)
Re: Move Camera in OpenGL ? (David Remahl)
- Subject: Re: Move Camera in OpenGL ? (David Remahl)
- From: Graeme Nattress <email@hidden>
- Date: Mon, 14 Apr 2003 09:53:43 -0700
Hi,
I'd also suggest an alternative method of generating a camera matrix.
Use a 3 rather than 2 point setup to avoid gimbal lock - so you've got
the camera's position, a focus point and a camera "up vector" point.
If you want to talk off list about this I can send some code to help.
Graeme
On Friday, April 11, 2003, at 01:42 pm,
email@hidden wrote:
2. Re: Move Camera in OpenGL ? (David Remahl)
--
Graeme Nattress - VP R&D www.noitaminanimation.com
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