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Re: Tableview in Utility Panel
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Re: Tableview in Utility Panel


  • Subject: Re: Tableview in Utility Panel
  • From: email@hidden
  • Date: Sun, 20 Apr 2003 00:23:49 +0200

On samedi, avril 19, 2003, at 11:46 PM, <email@hidden> wrote:

Hi there!

In my app I use a utility panel with a tableview to let the user choose one of many options that have an effect on a textview. The problem is that the user has to click the tableview twice to make the selection; once to make the tableview key and a second time to make the actual selection. Is there a way to overcome this and let the selection only take one click. I don't want the tableview to become key anyway....

acceptsFirstMouse:

- (BOOL)acceptsFirstMouse:(NSEvent *)theEvent
Overridden by subclasses to return YES if the receiver should be sent a mouseDown: message for theEvent, an initial mouse-down event over the receiver in its window, NO if not. The receiver can either return a value unconditionally, or use the location of theEvent to determine whether or not it wants the event. NSView's implementation ignores theEvent and returns NO.

Override this method in a subclass to allow instances to respond to initial mouse-down events. For example, most view objects refuse an initial mouse-down event, so the event simply activates the window. Many control objects, however, such as NSButton and NSSlider, do accept them, so the user can immediately manipulate the control without having to release the mouse button.

See Also: - hitTest:
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 >Tableview in Utility Panel (From: <email@hidden>)

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