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Re: Learning Mac programming (Cocoa) more...
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Re: Learning Mac programming (Cocoa) more...


  • Subject: Re: Learning Mac programming (Cocoa) more...
  • From: mmalcolm crawford <email@hidden>
  • Date: Fri, 1 Aug 2003 21:20:39 -0700

On Friday, August 1, 2003, at 8:45 PM, Kaelin Colclasure wrote:

My advice would be to focus on learning how to implement the core features your clients need in WebObjects first. Then, if and when the limitations of the Web browser as a thin client become an issue, you'll be well-primed to explore the Cocoa frameworks within the narrower context of providing a seamless, functional and ascetically pleasing GUI atop said functionality. For that more specialized purpose, Cocoa excels.

If the thin client becomes an issue, you also have he option of developing a fatter client in Swing/Java, using WebObjects' JavaClient technology. JavaClient makes the task of creating a GUI-based application in Java easier than it might otherwise be, and moreover allows you to implement as much of the business logic on the client side as you wish.

Given the context of the original request, it should be pointed out that whatever route someone takes, they should factor between six months and a year to become sufficiently fluent in these technologies to develop "the kinds of applications [sic.] [...] that the clients pay 10's or 100's of thousands of dollars for, and take 1-2 years to develop."

mmalc
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 >Re: Learning Mac programming (Cocoa) more... (From: Kaelin Colclasure <email@hidden>)

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