Single-User Database
Single-User Database
- Subject: Single-User Database
- From: Seth Willits <email@hidden>
- Date: Mon, 11 Aug 2003 12:08:49 -0700
Now I've gone and done it! I've read a lot of messages in the archives,
but I must ask!
I need a single-user database that preferably can be embedded in my
application. I read about SQLite and scoured the web and I determined
that a) I need a Mac binary b) I need it to built a certain way to be
embedded and c) I need a Cocoa framework to access it.
So after looking, I began looking for solutions to these problems, err
actually only a & c. I couldn't find a Mac binary originally, so I
downloaded the source and built it. To tell you the truth, I have no
idea which of the 73 files it creates is the library or what to do with
it once I find it at all. I then found that Fink had a package for it,
but apparently I shouldn't use Fink because I have the GCC update
thanks to Xcode. Besides that, it still wouldn't have been embeddable
(which appears not to be a word either). I did find some cocoa means to
access SQLite databases, but it's kind of useless if I don't have an
SQLite engine.
So then we come to now. I still need a single-user database solution.
I've read about EOF and all that, but beside all of that and "why can't
you just use MySQL", is there any single-user database engine that can
be embedded within my application's package and available to Cocoa
through some kind of framework?
If SQLite is the only way to go, then is there someone who I can help
me off-list with getting it compiled and embedded in my application?
Sorry to bring up what seemed to be a pretty flammable topic, but INTK.
Thanks,
Seth Willits
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President and Head Developer of Freak Software -
http://www.freaksw.com
Q&A Columnist for REALbasic Developer Magazine -
http://www.rbdeveloper.com
Webmaster for REALbasic Game Central -
http://www.freaksw.com/rbgames
"Dreams are what reality is made of."
-- Seth Willits
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