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Re: Help me, which book I should buy to learn Cocoa??
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Re: Help me, which book I should buy to learn Cocoa??


  • Subject: Re: Help me, which book I should buy to learn Cocoa??
  • From: "Alastair J.Houghton" <email@hidden>
  • Date: Tue, 26 Aug 2003 11:26:28 +0100

On Tuesday, August 26, 2003, at 12:32 am, Georg Tuparev wrote:

And Mr. Zobkiw obviously does not understand things like polymorphism, metadata etc... If I show this book to an average MFC coder, she will start laughing and I will be asked how it is possible to use such archaic coding practices.

Whilst I haven't read the book and I have heard others criticise it, I think these comments are a bit harsh, and frankly rather unnecessary in a public forum. Furthermore, in *my* experience, an "average MFC coder" barely understands C, let alone C++ and often doesn't even understand basic OO principles (even simple things like inheritance...). It's also worth pointing-out that archaic doesn't mean "bad" or "wrong"; most OS kernel code is still non-OO, as is a lot of code on embedded systems.

Not everything in Mac OS X development can be done in an object oriented manner,

Really? Examples please!

Signal handling, various Mach-related things, BSD kernel development (although IOKit is OO), use of legacy libraries (many of which are not OO), terminal manipulation, process control, use of SysV IPC (although please don't ;->). I'm sure that isn't a complete list.

It is also often the case that for very simple applications, a non-OO solution will be shorter and simpler. Cocoa is a lot better than most OO frameworks in this respect, because it doesn't impose a lot of clutter on you, but you can still write e.g. a program to print the number of seconds since 1970 or a program to compute a checksum of a file more quickly *without* using OO.

Regards,

Alastair.
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References: 
 >Re: Help me, which book I should buy to learn Cocoa?? (From: Georg Tuparev <email@hidden>)

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