Re: Antialising a CGImageRef
Re: Antialising a CGImageRef
- Subject: Re: Antialising a CGImageRef
- From: Stéphane Sudre <email@hidden>
- Date: Thu, 20 Feb 2003 15:27:23 +0100
On Thursday, February 20, 2003, at 03:05 PM, Tito Ciuro wrote:
Hello,
I'm trying to draw a CGImageRef like this:
[...]
The code above draws the image in the proper location with the proper
size, but the quality is far from the one we can see in the Dock, for
example. The Dock displays a nice, antialiased image, while the above
code draws it compressing pixels together, resulting in an ugly render.
Any ideas on how this can be improved?
This might come from the ImageRep the NSImage is using to render. If
this is the case, then a solution could to only keep the best
representation.
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