Re: Cocoa approachable by non-programmers ?
Re: Cocoa approachable by non-programmers ?
- Subject: Re: Cocoa approachable by non-programmers ?
- From: Andres Santiago Perez-Bergquist <email@hidden>
- Date: Mon, 24 Feb 2003 12:03:43 -0500
My programming experience started with LOGO in elementary school, then
hopped through QuickBASIC and HyperTalk on my own to Pascal and FORTRAN
in early high school. The year after that, I learned C++ in the
advanced programming class (on my own, from the online help in Borland
Turbo C++ on the nasty machines our high school had), without ever
having seen C before. As a result, I've never developed a firm grasp
of what exactly is legal and what isn't in straight C, and severely
dislike writing procedural (as opposed to object-oriented) code. I
think that many younger programmers who hopped straight into OOP are
far more likely to be familiar with C++ as a monolithic entity rather
than as an extension to C, but the overall Objective-C and Cocoa
documentation seems to ignore us too. Thankfully, Apple added support
for Objective-C++ last year, and I find it a godsend. I can now do
things like declare variables right when I need them and access the
amazingly lovely STL from inside a Cocoa app.
I hate it when they say "this is like printf", and nowhere does it
say what "printf" is like.
WIth respect to learning C, I routinely write code with multiple
pointer dereferences combined with non-pointer member access, but I
still don't know how to do anything with a printf. If you want output,
that's what streams are for. :)
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