Re: Why Cocoa (say vs Carbon)
Re: Why Cocoa (say vs Carbon)
- Subject: Re: Why Cocoa (say vs Carbon)
- From: Chris Ryland <email@hidden>
- Date: Wed, 26 Feb 2003 19:56:17 -0500
On Wednesday, February 26, 2003, at 06:55 PM, publiclook wrote:
I don't recommend rewriting Carbon software that already works unless
it was going to be largely rewritten anyway. If it aint broke, don't
fix it. When starting almost any large software project, Cocoa is a
huge productivity, elegance, and features win over alternatives
including RealBasic IMHO. I think there is a glass ceiling for
RealBasic applications. They don't scale to full blown full featured
applications. Cocoa has no such limits.
I had exactly that experience recently, when trying to developer a
major new application--I found myself fighting the language, the IDE,
the debugger, and the general flakiness of the 4.x releases and 5.x
betas. I eventually realized it wasn't worth it, because I was living
in a kind of "no man's land" that wasn't really Carbon and it wasn't
really Cocoa (perhaps necessarily, since RB is cross-platform).
I thought of sharing my experience on the RealBasic developer list and
recommending that for all the eventual complexity that RB developers
experience, they could just as well learn Cocoa, but thought better of
it--why rain on their little parade?
I think Cocoa is the best general purpose software development
technology yet made, but I admit the opinion like most is subjective
and others have different opinions.
Amen!
(Though the REAL secret weapon is Python + Cocoa: PyObjC--now you're
writing Cocoa apps in one-third to one-tenth the code.)
Cheers!
--Chris Ryland / Em Software, Inc. / www.emsoftware.com
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.