Re: Quickly drawing non-antialiased, discrete, pixels
Re: Quickly drawing non-antialiased, discrete, pixels
- Subject: Re: Quickly drawing non-antialiased, discrete, pixels
- From: Cameron Hayne <email@hidden>
- Date: Mon, 06 Jan 2003 11:51:21 -0500
On 5/1/03 8:23 pm, "Bill Bumgarner" <email@hidden> wrote:
>
On Sunday, Jan 5, 2003, at 17:26 US/Eastern, Cameron Hayne wrote:
>
> does that mean you have a display update rate of 5000 pixels per
>
> second?
>
>
The calculation algorithm itself is in pure Python and, hence, is about
>
a bazillion times slower than anything written in straight C.
But I was asking about the display update rate - after you have the pixel
values calculated, how fast (in pixels painted per second) can you display
them?
>
> You can download my ImageCalc project at:
>
> http://hayne.net/MacDev/ImageCalc/
>
> To see the update rates, open the Statistics drawer via the Window
>
> menu.
>
>
I will do that when I'm on something better than a 20kbit/second
>
connection at 12cents/minute. :-)
Well, it's only a 12 KB file. If you want to avoid the (small) overhead of
the web page, the project file itself is at
http://hayne.net/MacDev/ImageCalc/ImageCalc.tar.gz
--
Cameron Hayne (email@hidden)
Hayne of Tintagel
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