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Re: Best beginner's book
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Re: Best beginner's book


  • Subject: Re: Best beginner's book
  • From: Mike Jackson <email@hidden>
  • Date: Tue, 14 Jan 2003 15:43:31 -0500

If you go Cocoa-Java, then you lose all the cross platform goodness of Java
because you are using the Native Cocoa Frameworks (bridged from Java to
Obj-C) which does not exist on Windows. If cross platform is your primary
design goal, then write pure java/swing apps.
That being said, I did write a Cocoa-Java App and found it really nice to
have the Cocoa extensions to Java, and especially Quartz, but realized full
well that I would never run the app on another platform.
If you really want to have a native Cocoa Gui, then completely abstract
the controller/model code from any view code, then you can write a Cocoa GUI
and a Swing GUI (Also have been down this road) for your app.

Mike Jackson

On 1/14/03 10:12, "Roarke Lynch" <email@hidden> wrote:

> What does it take to compile a Cocoa-Java app so that it is
> cross-platform? I've never used Java before, but I'm sure I can plunk
> my way around this project I have as long as I can get it to run on
> both a wintel and mac system
>
> Roarke Lynch
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References: 
 >Re: Best beginner's book (From: Roarke Lynch <email@hidden>)

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