RE: NSOpenGLView visual glitches when enlarging containing NSWindow
RE: NSOpenGLView visual glitches when enlarging containing NSWindow
- Subject: RE: NSOpenGLView visual glitches when enlarging containing NSWindow
- From: "James Bugden" <email@hidden>
- Date: Wed, 22 Jan 2003 09:56:55 -0500
I have a -reshape method in my OpenGLView subclass and can confirm that it
is called when the window size changes. I can also confirm that the frame
size (returned by [self frame] within -reshape) is correct.
If I were watching a DVD on Windows and dragged or resized the player
application, the overlay window where the video is rendered will often lag
the appication window by a few tenths of a second until it 'catches up'.
What appears to happen here is that there is a lag but the OpenGL window
never 'catches up' with the new size once the mouse drag is released.
James
-----Original Message-----
From: Randy Zauhar
Sent: Tuesday, January 21, 2003 5:16 PM
To: email@hidden
Subject: Re: NSOpenGLView visual glitches when enlarging containing
NSWindow
James, do you have a -reshape method in your NSOpenGLView subclass? How
are you detecting that the window is changing shape?
Randy
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