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Re: Custom Drawing?
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Re: Custom Drawing?


  • Subject: Re: Custom Drawing?
  • From: "Erik M. Buck" <email@hidden>
  • Date: Wed, 29 Jan 2003 10:14:28 -0500

Cocoa Programming by Scott Anguish, Erik M. Buck, Donald A. Yacktman (ISBN:
0672322307) includes several chapters on drawing including analysis of the
different performance and features of different techniques. There are
examples of manipulating the pixels in images as well as drawing points in
views. You don't even have to buy the book to use the examples :) They are
online at http://www.cocoaprogramming.net/Downloads.html. See examples of
fast point drawing in Chapter 13 folder.

The detailed table of contents is available at
http://www.cocoaprogramming.net/CocoaProgrammingTOC.pdf
See Drawing Points and Rectangles
...............................................................485

Depending on what you want, OpenGL may be the fastest way to draw. Some
Quartz operations, the Quartz window server, and probably the Quickdraw
features all go through OpenGL on their way to the frame buffer in Mac OS X
>= 10.2. Therefore, using OpenGL directly is likely top be as fast as you
can go...
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