Custom Drawing?
Custom Drawing?
- Subject: Custom Drawing?
- From: Steve <email@hidden>
- Date: Wed, 29 Jan 2003 13:12:22 +0000
Hi,
I have pixel-by-pixel drawing algorithms that I want to use within
Cocoa.
In Carbon I use custom display classes that I've written around GWorlds.
Is there a similar way I can achieve this in Cocoa? ... or can I
integrate Carbon GWorlds?
I've looked in my 3 Cocoa books, but there's no reference to this kind
of thing.
Is there a good source of documentation from which I can study this?
On a related note (and as a quick temporary fix!) , are there simple
Cocoa toolbox calls for drawing individual pixels?
(... or are lines of length 1 the way to go?)
Thanks
Steve
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