Making framework from library
Making framework from library
- Subject: Making framework from library
- From: Aidas Dailide <email@hidden>
- Date: Wed, 30 Jul 2003 15:42:27 +0300
Hi,
I would like to make framework from open source Crystal Space 3D
Engine. I want to be able to include only one file from my Cocoa
application - CrystalSpace3D.framework. I managed to make a framework
with one public header called CrystalSpace3D.h. This file includes
files from Crystal Space Engine which is located inside my framework
bundle. I can build my framework without any problems. The problem is
when I put this framework into my application and add #import
<CrystalSpace3D/CrystalSpace3D.h> I get many errors that tell me I can
not use Crystal Space specific classes. How could I fix this? I want my
CrystalSpace3D.h to be something like a link to other files that must
be included.
Thanks,
Aidas
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.