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Making framework from library
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Making framework from library


  • Subject: Making framework from library
  • From: Aidas Dailide <email@hidden>
  • Date: Wed, 30 Jul 2003 15:42:27 +0300

Hi,

I would like to make framework from open source Crystal Space 3D Engine. I want to be able to include only one file from my Cocoa application - CrystalSpace3D.framework. I managed to make a framework with one public header called CrystalSpace3D.h. This file includes files from Crystal Space Engine which is located inside my framework bundle. I can build my framework without any problems. The problem is when I put this framework into my application and add #import <CrystalSpace3D/CrystalSpace3D.h> I get many errors that tell me I can not use Crystal Space specific classes. How could I fix this? I want my CrystalSpace3D.h to be something like a link to other files that must be included.

Thanks,
Aidas
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