Multi-texturing basics
Multi-texturing basics
- Subject: Multi-texturing basics
- From: Aaron Boothello <email@hidden>
- Date: Tue, 17 Jun 2003 17:04:13 +0400
Hey everyone,
I've finally implemented textures in my OpenGL App. so right now, i do
a single texture per surface, i was wondering if and how i could pull
off multi-texturing(per surface) ? i know how to load and set up
multiple textures, but i dont know how to throw a surface onto the
screen with more than one texture on it's surface. Any help/tutorials
would be great.
Thanks,
Aaron.
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