Re: NSOpenGLView in NSSplitView, redraw problems
Re: NSOpenGLView in NSSplitView, redraw problems
- Subject: Re: NSOpenGLView in NSSplitView, redraw problems
- From: arekkusu <email@hidden>
- Date: Fri, 20 Jun 2003 15:40:57 -0700
On Friday, June 20, 2003, at 02:33 PM, Umed Zokirov wrote:
>
It is a known issue with Split Views that you might have garbage. So
>
the workaround is to use a Carbon trick to delay window update so that
>
flushes will be simultaneous between views.
Ah! This is precisely the information I needed. Thank you!
Following the sample code, the garbage is eliminated. It's a shame that
the default splitview mechanism behaves like this but the workaround is
straightforward (though I wonder why Cocoa's disableFlushWindow does
not work the same as the Carbon call...)
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