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Re: NSOpenGLView in NSSplitView, redraw problems
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Re: NSOpenGLView in NSSplitView, redraw problems


  • Subject: Re: NSOpenGLView in NSSplitView, redraw problems
  • From: arekkusu <email@hidden>
  • Date: Fri, 20 Jun 2003 15:40:57 -0700

On Friday, June 20, 2003, at 02:33 PM, Umed Zokirov wrote:
> It is a known issue with Split Views that you might have garbage. So
> the workaround is to use a Carbon trick to delay window update so that
> flushes will be simultaneous between views.


Ah! This is precisely the information I needed. Thank you!

Following the sample code, the garbage is eliminated. It's a shame that
the default splitview mechanism behaves like this but the workaround is
straightforward (though I wonder why Cocoa's disableFlushWindow does
not work the same as the Carbon call...)
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References: 
 >Re: NSOpenGLView in NSSplitView, redraw problems (From: Umed Zokirov <email@hidden>)

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