Re: Georg looks at that Georg! ;-)
Re: Georg looks at that Georg! ;-)
- Subject: Re: Georg looks at that Georg! ;-)
- From: Georg Tuparev <email@hidden>
- Date: Tue, 4 Mar 2003 15:23:48 +0100
On Tuesday, Mar 4, 2003, at 02:17 Europe/Amsterdam, email@hidden
wrote:
I do not want to start yet another language war
My point was that using objects rather than
structures does not necessarily increase the memory
or reduce the speed, and that's all.
Oh dear! Somebody please give me a glass of scotch! A triple, please!
C++ is not an OO language. So, C++ has no objects. It has _structures_
that for better marketing are called objects! Is this really so
difficult to understand? To borrow from Buzz Lightyear, "C++ is not OO
language. It is assembler with style"!
There is NO true OO language where the memory occupied by a structure
is the same as the memory occupied by an object encapsulating the same
structure. One needs at least one additional pointer to hook the object
into the runtime system in order to allow message dispatching.
You just cannot make lemon cake with oranges!
BTW, this is not a matter of labeling or definition - it is a matter of
understanding!
Georg Tuparev
Tuparev Technologies
Klipper 13
1186 VR Amstelveen
The Netherlands
Mobile: +31-6-55798196
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