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Re: Georg looks at that Georg! ;-)
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Re: Georg looks at that Georg! ;-)


  • Subject: Re: Georg looks at that Georg! ;-)
  • From: Georg Tuparev <email@hidden>
  • Date: Tue, 4 Mar 2003 15:23:48 +0100

On Tuesday, Mar 4, 2003, at 02:17 Europe/Amsterdam, email@hidden wrote:

I do not want to start yet another language war

My point was that using objects rather than
structures does not necessarily increase the memory
or reduce the speed, and that's all.

Oh dear! Somebody please give me a glass of scotch! A triple, please!

C++ is not an OO language. So, C++ has no objects. It has _structures_ that for better marketing are called objects! Is this really so difficult to understand? To borrow from Buzz Lightyear, "C++ is not OO language. It is assembler with style"!

There is NO true OO language where the memory occupied by a structure is the same as the memory occupied by an object encapsulating the same structure. One needs at least one additional pointer to hook the object into the runtime system in order to allow message dispatching.

You just cannot make lemon cake with oranges!

BTW, this is not a matter of labeling or definition - it is a matter of understanding!

Georg Tuparev
Tuparev Technologies
Klipper 13
1186 VR Amstelveen
The Netherlands
Mobile: +31-6-55798196
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