Re: Cocoa friendly Quicktime APIs?
Re: Cocoa friendly Quicktime APIs?
- Subject: Re: Cocoa friendly Quicktime APIs?
- From: email@hidden
- Date: Fri, 7 Mar 2003 14:57:32 EST
>
QT is a cross platform API (Mac and Windows)... Cocoa-izing it would have
>
serious implications for the Windows side, wouldn't you say? That's
>
probably a factor.
Sean,
I do not agree with you on this issue. The functions I am referring to all
contain Mac Carbon specific issues that would have to be different from
Windows no matter what. FSSpec is a Mac specific structure to describe file
location. Update events is a Mac specific method to refresh the screen. You
see the pattern? I do not think that Quicktime should be rewritten as
Objective-C, keeping it as C calls would be fine. We just need Cocoa flavored
calls (mostly dealing with User Interface and File management) for both
Carbon & Cocoa, instead of having it for Carbon only.
I realise that Apple can not discuss future products or announcements. I
am VERY framiliar with the phrase "We do not discuss unrealsed products". I
think I was just hoping that other people had recognised the inconsistency of
Apple stressing the future is Cocoa, while almost all the Quicktime example
being written in Carbon. Once I get my sequence grabber code working, I hope
to release as much of it as possible as example code.
Steve Sheets
Midnight Mage Software
email@hidden
email@hidden
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