Re: NSObject performSelectorOnMainThread:
Re: NSObject performSelectorOnMainThread:
- Subject: Re: NSObject performSelectorOnMainThread:
- From: spike <email@hidden>
- Date: Thu, 13 Mar 2003 22:55:07 -0500
MacOS X 10.2.4
backtrace/ debugging revealed NOTHING. It basically seemed to have
crashed during an idle loop.
however, the problem decided to solve itself, I had commented out the
code that used that temporarily to fix another problem I was having and
when I went to go back to playing with that, it worked. I dunno what
the deal is. It's working now, I'm happy.
between commenting out the code and then seeing it work, about 6 hours
had passed, I restarted my computer, completely changed what programs
were running, and had changed some files around, so I'm thinking it may
have been something external affecting this? I did give the the .app to
my friend and he ran it and it crashed at the same moment, so I dunno.
it works, though, and I'm happy, sorta. =)
...spike
On Thursday, March 13, 2003, at 10:19 pm, Nick Zitzmann wrote:
On Thursday, March 13, 2003, at 08:51 AM, spike wrote:
so I have my controller class call it liek this (in my thread
method):
[self performSelectorOnMainThread: @selector(updateMainGUI:)
withObject: [NSNumber numberWithBool: YES] waitUntilDone: NO];
to test it out, I did this in my updateMainGUI:
- (void)updateMainGUI:(NSNumber *)isStarting {
NSLog(@"updateMainGUI!!!! Go go go!");
}
EVERY time I call performSelectorOnMainThread, I get a signal 11
SIGSEGV.
1. What version of Mac OS X are you using?
2. Do you have a crash log or some other backtrace?
I've used -mainThreadPerformSelector: from the OmniFoundation
framework a number of times with no problems. If that still doesn't
work for you, then you might want to try using OmniFoundation...
Nick Zitzmann
AIM/iChat: dragonsdontsleep
Check out my software page: http://dreamless.home.attbi.com/
Smile! It confuses people!
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