Re: Rendering an NSControl into a NSImage?
Re: Rendering an NSControl into a NSImage?
- Subject: Re: Rendering an NSControl into a NSImage?
- From: Mark Alldritt <email@hidden>
- Date: Mon, 31 Mar 2003 08:31:48 -0800
Hello,
>
Try using the receiver's frame rect instead of its bounds. Be sure to
>
adjust of the origin of the frame to (0,0) before drawing the rect. Or
>
perhaps invoking setFrameOrigin: on the image to match the control's
>
origin may work.
Thanks for the suggestion. I changed my code as follows, but all that
happened is that the image moved around. It is still clipped and misdrawn.
- (NSImage*) proxyImage
{
[self setFrameOrigin:NSZeroPoint];
NSRect bnds = [self frame];
NSImage* result = [[NSImage alloc] initWithSize: bnds.size];
[result lockFocus];
[self drawRect: bnds];
[result unlockFocus];
[result autorelease];
return result;
}
Cheers
-Mark
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