NSMovieView and NSMovie as surface Textures
NSMovieView and NSMovie as surface Textures
- Subject: NSMovieView and NSMovie as surface Textures
- From: Wesley Tam <email@hidden>
- Date: Wed, 7 May 2003 16:36:14 -0400
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Does the NSMovie and NSMovieView classes use hardware accelerated
decoding of the movie files? If so then it should be worth while to
use this classes to hardware decode the movie and have it pointed to by
a texture in an OpenGL app, as opposed to decoding the frames of the
movie on the CPU and sending these bytes to the graphics card. (Could
i point my texture to the memory of the NSMoviewViews framebuffer, or
atleast copy from this memory to the OpenGL views texture memory, this
way at least it is a vram to vram copy)? Thanks
Wes T | Software Developer | NOITAMINANIMATION |
www.noitaminanimation.com |
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