Re: Recommendations for scripting/extension languages for Cocoa
Re: Recommendations for scripting/extension languages for Cocoa
- Subject: Re: Recommendations for scripting/extension languages for Cocoa
- From: Robert Burns <email@hidden>
- Date: Sun, 25 May 2003 17:34:11 -0500
Jason,
I would take a look at Python. I'm wanting to do the same thing, and I
just started reading the Python docs right before I noticed your
thread. It's powerful, object-oriented, and has a fairly simple syntax.
It's also much easier-to-read than Perl. It was designed to be used as
either a stand-alone scripting language or embedded into C/C++
applications.
www.python.org
Robert
Message: 8
Date: Sat, 24 May 2003 10:21:09 +0100
Subject: Recommendations for scripting/extension languages for Cocoa
apps
From: Jason Alexander <email@hidden>
To: email@hidden
I'm looking for a good scripting/extension language to embed in my
Cocoa app. My first thought was to use something like guile since,
based on my experiences w/ Emacs, execution of interpreted lisp
functions can be pretty fast. But, since I'm having difficulty
compiling the most recent version of guile, and am also completely
ignorant as to whether something better might exist, I thought I'd ask
for recommendations.
The eventual aim is to implement something like an interactive shell in
which users can type commands which are executed by the app. Given
this, I suppose I have a slight preference for a language whose syntax
is more like C or Java than Lisp, since most users would find that
syntax more natural. Another desiderata is how easy it is to integrate
the scripting language with a standard Cocoa-document PB project.
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