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Re: Smooth fast scrolling programatically
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Re: Smooth fast scrolling programatically


  • Subject: Re: Smooth fast scrolling programatically
  • From: Andrew Garber <email@hidden>
  • Date: Mon, 26 May 2003 22:46:01 -0700
  • Resent-date: Mon, 26 May 2003 22:46:34 -0700
  • Resent-from: Andrew Garber <email@hidden>
  • Resent-message-id: <email@hidden>
  • Resent-to: email@hidden

From Apple's Cocoa Documentation on timers:

"Because of the various input sources a typical run loop manages, the
effective resolution of the time interval for an NSTimer is limited to
on the order of 50-100 milliseconds."

http://developer.apple.com/techpubs/macosx/Cocoa/TasksAndConcepts/
ProgrammingTopics/Timers/index.html#//apple_ref/doc/uid/10000061i


Andrew


On Monday, May 26, 2003, at 06:02 AM, Rolf wrote:

> Thanks. I have checked - its not being redrawn completely. I think
> the problem is NSTimer which is not accurate enough for this use with
> the interval being so small. Maybe I'll have to resort to a busy-wait
> loop inside a seperate thread ?
>
> /Rolf
>
> 26.05.2003 12:32:23, skrev John Hvrnkvist
> <email@hidden>:
>
>>
>> On Monday, May 26, 2003, at 12:17 Europe/Stockholm, Rolf wrote:
>>
>>> My app has a panel with a (wide) NSIMageView inside a (narrow)
>>> NSScrollView. The NSImageView is supposed to scroll smoothly and
>>> quickly inside the NSScrollView from one end to the other
>>> (horizontally). The range is around 300 pixels. The problem is that
>>> the scrolling is not as smooth
>>> as I'd like - its actually quite jerky (on a G4 667 MHz). The app is
>>> performing no other tasks while the scrolling is going on. What can
>>> be
>>> done to create a perfectly smooth (& quick) scrolling ?
>>
>> Have you used QuartzDebug to check that the scroll view isn't being
>> redrawn completely for each scroll "step"?
>>
>> /John
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