Re: Distributed Objects overkill?
Re: Distributed Objects overkill?
- Subject: Re: Distributed Objects overkill?
- From: Wade Tregaskis <email@hidden>
- Date: Mon, 3 Nov 2003 18:51:07 +1100
So if I ever plan on trying to extend the program to Windows I should
steer clear of DO.
Not necessarily. The GnuStep project have their own version of
Distributed Objects, which although incompatible with Apple's
protocol-wise, has exactly the same classes and interfaces. You could
thus drop that into your app if the need arises, and get DO on the
three major consumer OS's (Linux, Windows, Mac).
Also, the DO protocol is pretty simple, so you could possibly adapt the
GnuStep stuff to be Apple-DO-compatible[1]. I'm not sure why the
GnuStep guys haven't done it already - I think I remember reading in
the source something about being too lazy. :)
Wade Tregaskis
-- Sed quis custodiet ipsos custodes?
[1] You could even write your own DO system, if you had the need. I
almost did this myself a month or so ago, but luckily didn't end up
having to. As it stands, I've got a nice shiny BSD-licensed socket
port you could build on - the port stuff makes up a large amount of the
DO system in terms of work.
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.