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Re: Pure newbie :(
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Re: Pure newbie :(


  • Subject: Re: Pure newbie :(
  • From: Óscar Morales Vivó <email@hidden>
  • Date: Tue, 11 Nov 2003 22:18:31 +0100
  • Resent-date: Tue, 11 Nov 2003 22:18:52 +0100
  • Resent-from: Óscar Morales Vivó <email@hidden>
  • Resent-message-id: <email@hidden>
  • Resent-to: email@hidden

On 11 Nov 2003, at 20:54, David Blanton wrote:

On 11/11/03 12:07 PM, "Tony S. Wu" <email@hidden> wrote:

try using double.
never compare two floats.

Why never compare two floats?

It's more like "never trust == and != when operating with floating point numbers". '<' and '>' are ok.

If you really need to use equality you should define a macro or inline function like the following (I'm using C++ syntax as I'm just copying from my code):

bool
Math::Equals(const float a, const float b)
{
return std::abs(a - b) < kEpsilon;
}

With kEpsilon depending on what size of float you're using. A guideline (right out of my a** as I don't feel like digging the actual numbers). For 32 bit floats no smaller than 10E-7, and for 64 bit doubles I think it should be around 10E-12.

Corrections admitted there ;)


/*
Oscar Morales Vivs

Eternal Computer Science Student. Master of C++ Templates. Cocoa Nut. Computer Graphics Scientiam Lumina. UI Guru in Training. Dabbler in all things CS and most which are not.

Web stuff: http://homepage.mac.com/oscarmv/index.html
*/
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