0x3ff00000 is what, exactly?
0x3ff00000 is what, exactly?
- Subject: 0x3ff00000 is what, exactly?
- From: email@hidden
- Date: Thu, 20 Nov 2003 13:27:53 -0500
So, I have this program that creates about 1000 instances of one class.
Every now and then it just crashes mysteriously, and debugging shows it
to be attempting to send a message to a non-existent object
(EXC_BAD_ACCESS).
However, this object exists, as given by the same behavior if I include
an
if (obj == nil) return;
before calling the particular method that crashes (always the same one,
a method that accesses the NSString that represents the path).
However, while it is not always the same object it crashes on (these
objects represent paths, among other things) the object is always at
address 0x3ff00000. Does this address have some significance? The
debugger shows all the instance vars to be 'invalid', as though there
isn't really an object there, or something.
Any thoughts? Is this some kind of out-of-memory error? Is there a
limit to the number of objects you can instantiate? The number of
NSStrings?
I'll try to make a simple test program to isolate the problem, if I can.
Thanks,
J.D.
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