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Re: Sending objects using sockets and NSFileHandles....
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Re: Sending objects using sockets and NSFileHandles....


  • Subject: Re: Sending objects using sockets and NSFileHandles....
  • From: Wade Tregaskis <email@hidden>
  • Date: Sat, 1 Nov 2003 10:45:19 +1100

I'm working with some sockets and file handles for the first time, and I want to send an image across a network, would this be an appropriate way to do it (conceptually):

1. Client sends string message "image" to server (using writeData:)
2. Server receives string data "image", and so sends image as data (using writeData:)
3. Client now receives image data and converts it to an NSImage.

Is this the appropriate way to send images and other objects? Or is there a more conventional method.

You may be able to just use Distributed Objects for this. Using DO, you would set up your server to listen on a TCP port (using NSSocketPorts), then connect with the client, and simply request the image from the server using a normal ObjC method, e.g. "- (NSImage*)image;". This automagically handles all the serialization issues, and lets you focus on high order design issues, rather than the technical details.

<blatant self promotion>
If security is an issue, I've built an NSPort subclass you can use instead of NSSocketPort, which integrates SecureTransport (SSL/TLS). You can grab it from <http://www.sourceforge.net/projects/securedo/>.
</promotion>

Wade Tregaskis
-- Sed quis custodiet ipsos custodes?
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