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Nib files with many images - performance issues?
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Nib files with many images - performance issues?


  • Subject: Nib files with many images - performance issues?
  • From: mathew <email@hidden>
  • Date: Mon, 20 Oct 2003 20:20:51 -0400

I'm planning on building an application which needs at least 40 custom images for use in its UI. The easy way to do it is to store lots of image files in the nib, and load them into NSImage objects.

I'm slightly concerned about the effect that lots of images might have on application startup times. Does anyone have any real-world examples of applications which load lots of images from their nib files? How is performance?

If 40 small images in a nib is a bad idea, how about slicing up one big image into 40 small ones? What are the best methods for doing that?


mathew
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