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Re: drawAtPoint rendering thin, light text?
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Re: drawAtPoint rendering thin, light text?


  • Subject: Re: drawAtPoint rendering thin, light text?
  • From: "Alastair J.Houghton" <email@hidden>
  • Date: Thu, 30 Oct 2003 23:09:44 +0000

On Thursday, October 30, 2003, at 08:23 pm, Evan Olcott wrote:

on 10/30/03 12:14 PM, Jvrn Salewski at email@hidden wrote:

I've tried all sorts of combinations of x + 0.5 and x + 0.25 and round(x),
all to similar result. Not exactly the same, but still pretty bad
comparatively.

Further research has shown: just draing it inside an allocated NSImage then
drawing the result back is making the problem text. If I [NSString
drawAtpoint] right in the view itself, the text looks beautiful.

Perhaps it isn't the drawing of the text that's the problem, but rather the positioning of the image? Try saving the image as a file, and take a look at it in Preview or even Photoshop to see whether the image looks OK on its own. If it does, it's probably to do with how/where you're drawing the image.

Kind regards,

Alastair.
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References: 
 >Re: drawAtPoint rendering thin, light text? (From: Evan Olcott <email@hidden>)

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