NSMovieView / CGDirectDisplay problem resolved in 10.3
NSMovieView / CGDirectDisplay problem resolved in 10.3
- Subject: NSMovieView / CGDirectDisplay problem resolved in 10.3
- From: Dave Rosborough <email@hidden>
- Date: Thu, 30 Oct 2003 07:55:52 -0800
Just in case anyone is interested:
There was a problem in 10.2 and earlier that caused incorrect playback
of video in an NSMovieView placed in a window captured using the
CGDirectDisplay API. Essentially what was happening was the movie
would play correctly for less than 1 second (different durations for
different movie clips), then the video would freeze while the audio
continued to play properly. There were a bunch of suggested fixes,
such as calling MoviesTask periodically, but those didn't solve the
problem.
Happily, the problem is resolved in 10.3, so we can go ahead playing
our NSMovies in our full-screen NSMovieViews all we want!
Just thought I'd let you all know...
DaveR
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