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Re: QuickTime stops to play
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Re: QuickTime stops to play


  • Subject: Re: QuickTime stops to play
  • From: Lorenzo <email@hidden>
  • Date: Mon, 15 Sep 2003 21:31:57 +0200

Hi,
yeah everything works fine, except for while I resize the window the
movie/song pauses. I don't think the problem comes from the "drawing"
because the movie goes really to pause. When I relases the mouse it
continues to play just from the last point it paused. So it's not a case of
"non-refreshing of the view".

It's not a great problem, but if someone knows how to fix this, I would be
glad to know.

Thank you so much for your help.


Best Regards
--
Lorenzo
email: email@hidden

> From: "Douglas A. Welton" <email@hidden>
> Date: Mon, 15 Sep 2003 11:43:42 -0400
> To: Lorenzo <email@hidden>, Cocoa Forum <email@hidden>
> Subject: Re: QuickTime stops to play
>
> Lorenzo,
>
> When you call the MoviesTask() function, QuickTime processes the movie you
> are playing and updates the display as appropriate. Check out my article
> "Integrating QuickTime with Cocoa" at O'Reilly's MacDevCenter.com, which
> contains a link to an example project that you might want to take a look at.
>
> As for the movie stopping during a live resize, I suspect that the notion of
> redrawing the NSMovieView is obscured by the drawing needs of the
> resizing... Does any have more definitive knowledge about this than I do?
> If so, please chime in...
>
> later,
>
> douglas
>
> on 9/15/03 9:58 AM, Lorenzo at email@hidden wrote:
>
>> Hi,
>> after so long time, the problem changed.
>> If my timer fires every 0.1 seconds, the playback works fine,
>> there are no more breaks.
>> But in the control panel ([theQTView showController:YES adjustingSize:YES];)
>> the thumb of the current frame doesn't move anymore.
>>
>> If my timer fires every 0.5 seconds, the thumb of the current frame moves
>> properly, but sometimes the song/movie stops to play.
>>
>> You wrote "I call the function MovieTasks() "
>> So, please what did you mean with MovieTasks()? What does this call do?
>> I checked at the SimpleCocoaMovie sample, but it doesn't report any timer
>> nor any MovieTasks routine.
>>
>>
>> I have this timer
>> -------------------
>> timerForRefreshingQTView = [[NSTimer scheduledTimerWithTimeInterval:0.1
>> target:self selector:@selector(refreshView) userInfo:nil repeats:YES]
>> retain];
>> [[NSRunLoop currentRunLoop] addTimer:timerForRefreshingQTView
>> forMode:NSModalPanelRunLoopMode];
>> [[NSRunLoop currentRunLoop] addTimer:timerForRefreshingQTView
>> forMode:NSEventTrackingRunLoopMode];
>>
>>
>> and the refresh routine does:
>> -------------------
>> - (void)refreshView
>> {
>> if([theQTView isPlaying]){
>> [theQTView setNeedsDisplayInRect:NSMakeRect(0,0,1,1)];
>> }
>> }
>>
>> even with a full bounds rect, it stops to play.
>> Also, while I am resizing the window, I cannot hear/see the movie play.
>>
>>
>> Any help?
>>
>>
>> Best Regards
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  • Follow-Ups:
    • Re: QuickTime stops to play
      • From: Greg Hamilton <email@hidden>
References: 
 >Re: QuickTime stops to play (From: "Douglas A. Welton" <email@hidden>)

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